
Dynamic Events
From Dion to the Execution Grounds
An escort example: the caravan leaves the town of Dion and must reach the Execution Grounds, and anyone along the way can protect it.

Dynamic Events
Escorts and defenses that spawn across the map and scale their difficulty to who is there.
How it works
01
An escort or a defense spawns in the world.
02
When it starts, the event counts how many players are in the surrounding area and sets the difficulty.
03
Follow the caravan or hold the point until the end.
04
Each player gets a reward proportional to their impact on the event.

Dynamic Events
An escort example: the caravan leaves the town of Dion and must reach the Execution Grounds, and anyone along the way can protect it.

Dynamic Events
With few players around, the event adapts to them; with many, the challenge grows to match. And each player's reward follows how much they contributed.
Other features